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Get Tall for Animals Egg List (Verified So Far)

The egg types currently verified in Get Tall for Animals: the officially named rare size, mutation and Divine eggs, the steal-from-Guards loop, and zone eggs documented from gameplay footage.

Three egg types are officially named in Get Tall for Animals: rare size eggs, mutation eggs and the Divine egg. The developer's description on the official game page names them directly — "Discover rare size, mutation and DIVINE egg!" — inside a single loop that covers every egg in the game: "Steal EGGS from the Guards" and "Hatch eggs to discover various ANIMALS."

Beyond those three names, this page gathers the individual zone eggs that gameplay footage shows being grabbed, carried home and hatched, with the hatch times and results the players read on screen. Treat this as a partial verified list, not a complete catalog: the official description's own wording ("various ANIMALS") is open-ended, and no official text or guide enumerates every egg.

How the eggs on this page were verified

  • Officially named: the developer's description on the official Roblox game page names the three types above. It gives no other egg names, no spawn locations, no hatch outputs and no odds.
  • Corroborated: an independent guide published October 5, 2026 restates exactly the same three types — size, mutation and Divine — and adds no others.
  • Observed: a gameplay video shows zone eggs being collected and hatched. Those observations come from a single play session and are labeled as such below.

The three officially named egg types

Rare size eggs, mutation eggs and the Divine egg are the only egg-type names in the developer's own text, and the independent guide describes them as variety within your animal collection — things you discover while hatching. That is all that is currently established about them as types:

  • No source documents where each type is found. No special guard, zone or action has been linked to any of them.
  • No source documents what each type hatches into or how it changes the animal.
  • No hatch pools, odds or percentages exist in official text or guides.

So if you want a Divine egg specifically, the only documented route is the same one every egg uses, described below. The Divine egg also has its own page.

How every egg is acquired: the Guards loop

Official text plus footage show one loop for all eggs:

  1. Reach a zone. Eggs sit in themed biome zones — the starter island, level/floor 2, the beach, shark sea, the ice mountain and the savanna — each guarded by an animal. Higher zones need height: you eat to raise Grow Value and grow your legs tall enough to climb. In the footage, the players practiced eating before they could reach floor 2 and the ice mountain.
  2. Grab the egg. The zone's guard immediately gives chase.
  3. Carry it home. Get back to your house ahead of the guard.
  4. Place it and wait. The egg sits in your house with a visible hatch timer; when it runs out, the animal comes out and earns cash — even while you're offline, per the official description.

For the full carry-home routes, see how to steal eggs; for what happens after you place an egg, see how to hatch eggs. If you're not tall enough for the zone you want yet, start with how to grow taller.

Zone eggs observed in gameplay

This table lists every egg shown being collected and hatched in one gameplay session, with consistent columns: where the egg was seen, what the on-screen hatch timer showed, and what came out.

Egg (as the players described it)Seen inNarrated hatch timeNarrated result
Starter-zone egg ("the giant rabbit's egg")Starter islandAbout 1 minuteGiant rabbit
Special eggLevel/floor 2Not statedParrot — narrators read "149 per second" and a parrot listing of 12
Jellyfish egg (called the special, rare, biggest egg)Beach/sea areaHatched during the session; no time givenJellyfish — power 1,000 + 600, weight 4 kg + 6
Lama egg (narrated "rama", giraffe-like)Not stated — carried home ahead of the guardAbout 3 minutesLama, described as giving lots of cash
Dinosaur eggIce-mountain waterfall zoneEstimated about 3 minutes; hatched soonerDinosaur — power 1,000 + 600
Polar bear eggIce-mountain zoneAbout 30 minutesPolar bear
Megalodon eggShark sea zoneAbout 1 hourShark — power 400,000
Ostrich eggSavanna zoneAbout 10 seconds remaining when checkedOstrich

Read these as observations, not official values:

  • The egg names are the players' descriptions of on-screen eggs, not confirmed official English names.
  • Times and stats are their readings during one session, narrated over garbled auto-generated captions — the parrot's two readings ("149 per second", then "12") never come into focus, so treat both as uncertain.
  • A single session doesn't establish a rule. Treat each hatch time as an example of what a timer showed once, not a fixed per-egg value.

For where each zone sits on the map, see the egg locations page.

Rarity labels seen in footage

One more distinction: egg types are not the same as the rarity labels that appear above hatched animals. In the same video, the players read an Epic label and a garbled "Mystic/Legendary"-like label above hatched animals, called one hatched jellyfish "Cosmic — super rare", and read another hatch as Mystic, super rare.

These labels are not officially named egg types. Their exact spelling is uncertain because the captions were garbled, and no source connects Epic, Mystic or Cosmic to the Divine, size or mutation eggs — or says which rarities any egg can produce. Don't plan hatches around a tier chart; none is officially documented.

What's still unconfirmed — and how this list stays current

  • Per-type details for the three official names. Where Divine, size and mutation eggs spawn, and what they hatch into, is undocumented; only the generic Guards loop covers them.
  • Odds. No source publishes hatch pools or percentages for any egg.
  • Official English names for the zone eggs in the table above.
  • The rest of the roster. Eggs arrive with content updates, and this list is rechecked after each one — the updates page tracks what changed most recently.